Showing posts with label completionist leanings. Show all posts
Showing posts with label completionist leanings. Show all posts

Thursday, January 9, 2014

Completionist Leanings: The Crumble Bundle

Completionist Leanings is a series for the completionist in all of us. Tips, tricks and guides to help you get things done.

If you've spent any time at all questing around the Isle of Thunder, you're no doubt familiar with The Crumbled Chamberlain quest line. You'll be minding your business, knocking out objectives when you'll notice a bright yellow exclamation point on your minimap in a place you don't remember there being one before. "How exciting!" you'll think to yourself. During your approach you realize the exclamation point floats over a stone head. It's that guy again.

You accept, and then the statue berates you until you've traversed the entire island seeking the remaining four parts you need to put the statue back together. A bit annoying, but simple enough. However, throwing The Crumble Bundle into the mix makes things exciting. With a little bit of work, this achievement is pretty easy to nab.

The Crumble Bundle


Length to complete: approximately 1/2 hour
Helpful addon: TomTom, or any addon that allows you to mark or place pins on the world map
Notes: Counts towards the Stormbreaker achievement, which awards a title.

Scout it out

Really, the only way to complete this, other than through luck, is by identifying the locations of each of Chamberlain's parts before even concerning yourself with the quest's completion. However, in order to be able to see the items, you must accept the quest. The start point of this quest can spawn in four locations, one in each of the major quest objective areas in the zone: Za'Tual, Court of Bones, Ihgaluk Crag and Conqueror's Terrace (courtyard of the Thunder King's fortress with all the Zandalari). For players who are using TomTom, you can create a macro with the following text, and TomTom will mark the possible quest start points and create waypoints to their locations:
/way 39.11, 56.01 Chamberlain Quest Start - (Next to Tomb)
/way 40.66, 71.43 Chamberlain Quest Start - (by tall conrete post)
/way 50.18, 85.91 Chamberlain Quest Start - (On Slope)
/way 57.45, 46.13 Chamberlain Quest Start - (Behind Tent)

img: wowhead
Once you've started the quest, your next job is to locate the other parts. You are not going to be completing the quest at this point, so don't bother with picking up any of the items. Instead, when you find one, place a marker on your map so you can find it easily later.

If you'd like, there are also TomTom coordinates on the Wowhead page I linked for all of the quest items, but I found using them to be a bit tedious, as the map at right does just fine. It shows possible spawn locations of the items you'll need---as you can see, there are quite a few, which is why we circle the map once to mark their locations, versus pick them all up blindly in one fell swoop. 

Rinse and repeat

Once you've circled the isle and marked the location of the fourth and final piece you'll need, go into your log, highlight The Crumbled Chamberlain quest, and click "Abandon." Trust me. Now that you have all of the locations of the quest items marked, you can go to any of the quest's start points, grab the quest again, and then race around the island to your marked points.

Tip: Keep in mind the quest needs to be turned in within 10 minutes after accepting it to earn the achievement. The turn-in is located in a cave underneath the northern side of the Court of Bones, accessible via the western shoreline. You may want to plan your route so that you pick up the quest item in the Court of Bones last. 

Good luck!

Monday, December 23, 2013

Completionist Leanings: Getting Around with the Shado-Pan


Completionist Leanings is a series for the completionist in all of us. Tips, tricks and guides to help you get things done.

On the surface, Getting Around with the Shado-Pan seems pretty straightforward: complete 15 Shado-Pan dailies while in the company of each of the Shado-Pan heroes. No big deal, right? Kinda. What makes this achievement unique is the fact that there isn't a default way to measure its progress, something that would help in trying to keep track of criteria specific to nine different NPCs. On top of that, there's a known bug involving the quest turn-in, which has translated to players not receiving credit for progress made. I'll provide what you need to know to finish this achievement as quickly and painlessly as possible.

Getting Around with the Shado-Pan


Length to Complete: 27 days minimum

Each day, an NPC at the Shado-Pan Garrison in Townlong Steppes will offer four daily quests, and one additional quest after completing the initial four, for a total of five quests. There are nine different Shado-Pan heroes, one of whom you can choose to aid you while you complete your quests each day. That's where I get the 27 days: you'll have to complete three sets of dailies with each of the nine heroes, since only five quests are offered daily.

One might think a concerted effort would yield this achievement in just under a month, but that isn't always the case. Out of the nine Shado-Pan heroes, only a handful of them are available for you to choose from each day. Depending on where you are with your progress, there may be days where you head out to the Shado-Pan Garrison only to find that none of the heroes you need for the achievement are selectable that day.

BUGGED: The turn-in

People were dutifully taking up the cause of the Shado-Pan only to notice that progress towards this achievement was not being granted. Turns out that if you turn the quest in while mounted and/or not on the ground with your Shado-Pan companion, you will not be given credit

To ensure you receive credit, completely dismount before turning anything in, ensuring that your Shado-Pan companion is also dismounted. On a couple of occasions, I dismounted but my companion did not. Simply mount back up, dismount, and your companion should do the same.

Check your progress

User OTfor2 over at Wowhead kindly provided this macro that allows you to check how many quests you've done while in the company of each of the heroes:
/run local a=7298 print(format("\124cffFFFF00TODO for %s\124r",GetAchievementLink(a)))for i=1,GetAchievementNumCriteria(a)do local d,_,c,x,y=GetAchievementCriteriaInfo(a,i)if not c then print(format("%s %d/%d",d,x,y))end end
Paste the above text into a macro. Then, click on it to see how many quests you've completed with each hero and plan accordingly. If everything's done right, you should only have to select each hero three times in order to reach the 15-quest requirement.

Good luck!